


Wario's physical design and personality were based on the idea that a protagonist should have an arch-rival and nemesis. Before any actual character development, Wario's name was the first thing that was decided on, being derived from the Japanese word "warui", meaning "bad". It was initially director Hiroji Kiyotake's idea to introduce Wario as a new character that fits this change in objective, although several rejected characters were presented earlier which no one took a liking to. Rather than having Mario fight for the benefit of someone else (such as Princess Daisy in Super Mario Land 2's precursor, and Princess Peach throughout other games), the staff wanted Mario to fight to win back something of his own. The staff team aimed for a "change of pace", and to not be bound by the ideas which were continuously used in Mario games leading up to that time they desired to provide Mario with a new objective. The idea to introduce Wario as a new character originated during the development of Super Mario Land 2: 6 Golden Coins. He is depicted as being sketched by a gloved hand showing a "K", which presumably signifies Hiroji Kiyotake.
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The popularity and success of his series of titles have made him have a designated series icon (the letter W) in the Super Smash Bros. The WarioWare series of games depict him as owning a microgame-creating company called WarioWare, Inc. In Wario Land II and Wario World, he is depicted as owning his own castle. In addition, he owns a plane called the Bulldog, which appears in Mario & Wario and Wario's Woods, among other titles. Wario has two iconic vehicles usually seen in his series of titles: the Wario Car from the Wario Land series, and the Wario Bike in the WarioWare titles. titles depict him in a biker outfit: a jean vest, yellow gloves, and an aviator hat with goggles. Wario's defining traits are his yellow cap and purple overalls larger build and remarkable strength unintelligence gruff Italian accent rude, reckless, and greedy personality zigzag mustache (as well as other bizarre physical features) insatiable appetite for garlic and rivalry with Mario. Long-time Mario artist Yoichi Kotabe also helped with the character's final design. His name is a combination of Mario's name and the Japanese word warui (悪い), meaning "bad." He is a muscular, hot-tempered, obese, and greedy character, usually playing the role of an anti-hero or an antagonist he has also gone on to become a protagonist of his series of games, including the Wario Land titles and the WarioWare titles. Wario is a recurring character in the Mario franchise, designed to be an arch-rival to Mario. What!?!? You say I look fat and my quadruple chin looks like a waterfall of flab? Shut up! That's just because you have your television set up for widescreen display!” - Wario, Wario Worldinstruction booklet Don't I look cool in the game screens? Those long, muscular legs on my sturdy, toned frame.

Super Mario Land 2: 6 Golden Coins ( 1992) For the franchise of the same name, see Wario (franchise). This article is about the character Wario.
